#include "precompile.h"

#include "data/dataentity.h"

class NullDataEntity : public DataEntity<IDataEntity>
{
public:
	BEGIN_DEFINE_CLASS(CLSID_NullDataEntity)
		USE_INTERFACE_ENTRY(DataEntity)
	END_DEFINE_CLASS()

	NullDataEntity(){}
	virtual ~NullDataEntity(){}

	virtual String GetEntityName() const {return m_name;}
	virtual void SetEntityName(const String& value) {m_name = value;}
	virtual bool IsNull() const{return true;}

private:
	String m_name;
};

AUTO_REGISTER_CLASSMAP_ENTRY(NullDataEntity)